DixonBaxi | Film 1 Brand Identity by DixonBaxi
PLEASE WATCH FULLSCREEN IN FULL HD
Shooting Pano LA has been the most ambitious, challenging, demanding, and rewarding project I have worked on to date. It was shot over a period of two years entirely in true panoramic form using two synced DSLR cameras side by side. The resulting panoramic timelapse footage comes in at a whopping 10K x 4K resolution when stitched. I did not shoot this film to achieve the extreme resolution. I shot it for the panoramic look, especially the compressed look you get when using long lenses.
Shooting panoramic timelapse was something I had always wanted to do. I love panoramic images and wanted to bring that look to timelapse, and I wanted to do it proper, not by faking it by just cropping the top and bottom of regular timelapse shots. I gave it a try many years ago but was never able to get the images from the two cameras to sync properly and get the images to stitched together correctly.
A couple years ago I was contacted by a client wanting some panoramic timelapse shots of LA. I told them I had tried it in the past and it did not work out to well, but that I am willing to give it another try. So I purchased some new gear and set out to my local testing locations in Malibu. The initial shots were successful so I continued shooting / testing for the next couple weeks. At that point I had acquired a few good test shots to show the client and sent them over to them. Long story short I never heard back from them about the project, but I kept shooting anyways. If it was not for that failed job/project I probably would have never got around to giving panoramic timelapse another try.
For licensing inquiries:
Please email me using the contact form on my site for the quickest response ( http://ift.tt/2eEPADn ). All footage available in 10K, 8K, 4K resolutions and multiple aspect ratios.
You can follow me at:
Facebook – http://ift.tt/1sMuNNC
Instagram – http://ift.tt/1aa1yfd
Twitter – http://www.twitter.com/scientifantasti
Website – http://ift.tt/Mp0OoL
Email – joe@scientifantastic.com
Music: “Death in a garden” by Lowercase Noises ( http://ift.tt/s2s6sb )
Gear Used:
2 Canon 5DIII cameras
2 of each Canon 24-70mm, 24-105mm, and 70-200mm lenses
Custom build panoramic rig
RamperPro
Custom dual trigger intervalometer
Motion Control:
Kessler Crane TLS with Second Shooter ( http://ift.tt/oZJKwo )
A big THANK YOU to:
Chris Pritchard ( http://chrispzero.com )
Dustin Kukuk ( http://ift.tt/29tMGC5 )
Andrew Walker ( http://ift.tt/XrwOjb )
Colin Rich ( http://www.deer-dog.com )
Matt Givot ( http://timeflymedia.com )
PANO | LA – 10K by SCIENTIFANTASTIC
Created for Pause Fest 2017: http://ift.tt/Uok3Ta
Signal/Void is about a darker view of the networks we belong to and take part in every day: some voluntary, some unseen.
The mechanisms of these networks are designed to keep us plugged in by delivering stories, information and images – hopes and dreams – that directly feed our own desires and version of reality.
But the cold truth is that the ultimate goal is often the collection, quantification, analysis and storage of our very selves, and so these networks are carefully maintained to best keep us blindly acquiescent. The system is addictive and hard to escape. It sucks up time, closes our eyes to the world around us, and blinds us to true human connection.
Credits:
Direction: Scott Geersen
Design and 3D: Substance
Edit: Joseph Morris
Music: David O’Brien
Sound Design: Geoff Case
Software:
Maxon Cinema 4D R18, Octane Render, Adobe After Effects
Signal / Void – Pause 2017 Motion Response by Scott Geersen
Created for Pause Fest 2017: http://ift.tt/Uok3Ta
Signal/Void is about a darker view of the networks we belong to and take part in every day: some voluntary, some unseen.
The mechanisms of these networks are designed to keep us plugged in by delivering stories, information and images – hopes and dreams – that directly feed our own desires and version of reality.
But the cold truth is that the ultimate goal is often the collection, quantification, analysis and storage of our very selves, and so these networks are carefully maintained to best keep us blindly acquiescent. The system is addictive and hard to escape. It sucks up time, closes our eyes to the world around us, and blinds us to true human connection.
Credits:
Direction: Scott Geersen
Design and 3D: Substance
Edit: Joseph Morris
Music: David O’Brien
Sound Design: Geoff Case
Software:
Maxon Cinema 4D R18, Octane Render, Adobe After Effects
Signal / Void – Pause 2017 Motion Response by Scott Geersen
A short project that I have created that explains what is VFX and especially Digital Compositing.
This project was made to showcase my skills alongside my creativity, I was responsible for
all of the 2D aspect of it and supervising the team that was working on their own special
skills such as 3D, Matchmove, Grading, Sound design and much more…..!
Credits of who ever worked or donated his work are being showed in the end of the
video so please feel free to stay and watch until the end.
Special thanks & Links –
CG was created and donated by Dmitriev Vasiliy:
http://ift.tt/2kB3CKh
SFX was donated by Bluezone Corporation:
http://ift.tt/2lzsEbt
Thanks for watching!
Contact Mail –
pekerroy@gmail.com
VFX Games – The Art of Compositing by Roy Peker
This short film is my animated autobiography. I spend most of my life swearing at the computer because it’s crashed or isn’t working. Here, well known digital symbols are turned into something analogue and playful. The result is an homage to all the lost time we collectively spend in digital limbo in the hopes of sudden development on our screen.
Making Of: http://ift.tt/2kKP7DH
http://ift.tt/2kZWvJS
Design, Direction, Animation: Raphael Vangelis
Music & Sound Design: Antfood
Cel Animation: Matthieu Petit, Joey McCormick, David Schagerström, Aparajita R., Raphael Vangelis
Director of Photography: Florian Juri, Raphael Vangelis
Model Making: Elizabeth Peach, Domo Suki, Bryony Hooper, Julia Caram, Raphael Vangelis
Production Assistance: Victoria Waterhouse-Taylor
Compositing: Leanne Pletersky, Tiago Barbosa, Duncan Horn, Raphael Vangelis
Color Grading: Daniel de Vue
Big Thanks to:
Hector MacLeod
Glassworks
Land Salzburg
Land Oberoesterreich
Stadt Salzburg
Analogue Loaders by Raphael Vangelis
A Cerebral Canvas Celebration of that most unique of days. While Pi is a constant each of its numbers animates cross time & space to create playful patterns of color, creative & chords in this piece of generative animation art.
View this at: http://ift.tt/1G2CK7Z
Thank God It’s Pi Day by MediaMonks
It’s the one year anniversary of our São Paulo studio!
In honour of that, our brilliant São Paulo team has created ‘STUFF I THOUGHT AS A KID’. It’s a humorous little collection of moments depicting the hilarious and creative ‘facts’ kids decide about the world. If you have any funny ‘facts’ you thought as a child, go ahead and share them in the comments below!
Special shout-outs to Antfood, who lent their always-amazing talents to the film’s audio and VO.
CREDITS:
Director:
Daniel Pommella
Executive Producer:
Kate Bate
Producer:
Priscila Conde and Molly Willows
Art Direction:
Daniel Pommella and Leandro Beltran
Design:
Daniel Pommella, Leandro Beltran, Samuel Bohn, Rodrigo Rezende
Copywriting:
Daniel Pommella and Molly Willows
3D Modelling:
Leandro Beltran, Gabriel Rocha, Samuel Bohn, Carlos Torres, Daniel Pommella
Animation:
Leandro Beltran, Gabriel Rocha, Daniel Pommella, Samuel Bohn , Carlos Torres
Render:
Leandro Beltran and Marcelo Souza
Soundtrack and Sound Design:
Antfood
Stuff I Thought As A Kid by Tendril
We were asked by AMV BBDO to bring life to their story of ‘the dot’.
The film follows the journey of a single dot, transforming into and interacting within various worlds.
Produced over a period of 2 months, we created a mixed-media film compromising of paper craft, stop motion, claymation, CGI and cell animation – all carefully orchestrated to morph from one into the other.
Exxon / Mobil – The Dot by Young
www.opusbou.com.ar
Cortometraje de animación / animated short film
Dirección / Direction: Santiago ‘Bou’ Grasso
Idea: Patricio Plaza
Animación / Animation: Santiago ‘Bou’ Grasso / Patricio Plaza
Diseño de títulos / Titles design: Natalia Acosta
Productora / Production company: Opusbou
http://ift.tt/w1FO5c
http://ift.tt/suZPSa
El Empleo / The Employment by opusBou